Very, Very, Tremendously
✧ 2022 Clermont-Ferrand Digital art festival
✧ 2022 Prix Ars Electronica – Honorary Mention
Civilisation is a sewer. We think that garbage is the corpse of a commodity, because it loses its functionality, but we use a lot of 3d models of garbage in video games to decorate the virtual reality. We fill the volcano with residents’ excrement in the city simulation game, and let it erupt to flood the city, and we make a living by scavenging wastes on real garbage mountains, earning a few dollars per day. While we refer to crypto currency technology as a decentralized accounting method, we see that centralized capital uses it for asset appreciation. We, we, very, very, tremendously.
11.04 ㊄ 17：20〡台南新光影城 4 廳〡★ Q&A session with the Director
11.09 ㊂ 18：30〡台南新光影城 4 廳
同場放映：《蜃樓記》《As Time Goes By》《K 的房間》《你誰》
Drawing on the threads of Virtual Currency and Digital Junk, VERY, VERY, TREMENDOUSLY seeks to discuss how the acts of production and consumption from the virtual world interact systematically with reality, whilst also mirrors how the “two realities” coexist in geopolitical conflict. The virtual, as a potential to be realised in the actual, is becoming a reality. Our attention is seized unawares towards being present and leads to generating an alternative reality. Behind the decentralised monetary system are centralized mining farms. The virtual objects that vanished out of the air in video games also, to an extent, shift our anxiety regarding the increasingly squeezed space of reality.